Prototyping Controllers
Last updated
Last updated
In this chapter:
step 1: Explore (Ch.3) selected tutorials Unity
step 2: Explore (Ch. 3) Arduino & combine with Unity
Each design & development process starts with having lots of ideas that need to be brought to life. For physical prototypes this can be done by sketching (as you can see above), by lo-fi prototyping using hands-on material (e.q. cardboard, paperclips, elastic) or quick prototyping by means of moulding, turning, extrusion or 3D printing. In VR prototyping there is also a necessity for prototyping by means of software engineering and programming. Here are some great ways to get started for prototyping your own VR-controllers.
Below are the most relevant tutorials from that series for connecting Arduino & Unity. Chapter 3 helps to get started with Unity.
The information below helps you to get started with the Arduino - Unity connection. Chapter 3 helps to get started with Arduino basics.