Main objective for research: what do I want to find out?
Main research question
Subquestions
Taxonomy of usability characteristics
Taxonomy of usability characteristics, Joseph Gabbard, 1997
Methods for testing in Virtual Environments
# Exercise 1: VR versus GUI
Define virtual reality and briefly review the major types of VR technology:
VR-desktops
Head mounted displays (HMDs)
Cave Automatic Virtual Environments (CAVEs)
2. Categorise some of the major differences between VR and traditional user interfaces such as GUIs – and how these differences lead to specific types of usability evaluation issues.
Usability Evaluation in Virtual Environments: Classification and Comparison of Methods
Figure 1: Evaluation Methods with and without users
Have a look at
- Context of Evaluation & Type of Results
- Generic & Application Specific
- Qualitative & Quantitative
Figure 2: Evaluation Methods: how the different methods are related
User Task Analysis
Cognitive Walkthrough
Heuristic Evaluation
Formative Evaluation
Summative Evaluation
Figure 3: Take assessments (on task analysis, sensory performance and behavioral performance)
# Exercise 3: create my first testplan
Main objective for research: what do I want to find out?
- Main research question
- Subquestions
Preparation
- What are my assumptions about the users? What do I expect to happen?
Test methods
- What methods will I use to test my VR-experience? Show an overview.
- What are the goals of these methods?
- When should the methods be used?
- What are the benefits of using this methods?
- How are the method's evaluation results applied?
Context & User
- Physical testing environment: degrees of freedom, props or obstacles,
ergonomic challenges
- Virtual testing environment: degrees of freedom, cognitive load,
limitations & challenges (like puzzles or overcoming fear of heights)
- Explain the characteristics of test participants (height, hands,
visual abilities, cognitive abilities)
Instructions during test
- Specific instructions that I will provide the user.
- Explain how these instructions are related to the research questions
and objective of your test.
Interview questions (qualitative) after test
- Explain how you are going to interview the test participants after
the test
- Write down all questions or topics that you are going to discuss.
Handy information about testing VR hardware & software
User-centered VE design approach example
Modified user-centered approach to the head-mounted display design cycle adapted from R.G. Eggelston (1997).