Avatar Creation Tools
Last updated
Last updated
DAZ Studio is designed to allow users to manipulate "ready to use" models and figures as well as other supporting 3D content. It is aimed at users who are interested in posing human and non-human figures for illustrations and animation. It was created as an alternative to Poser, the industry-leading software in use for character manipulation and rendering.
Daz 3D has had many versions of its human figures and characters, but in 2011 they launched a significant change in the underlying technology. Instead of each figure being designed individually, Daz 3D moved to their Genesis platform, in which figures were derived as morphs from the base mesh. Two of the key differences that this technology created were: The ability for characters to be blended into a huge variety of shapes, and since these shapes were all derived form a common based, add-on content like clothing, hair, and additional morphs would not only work on all characters, but could actually change with the characters.
AMFI alumnus Zil Julie Vostalova
AMFI alumnus Amber Jae Slooten