Surface: (2D)dragging and rotating and (3D) pinching, void shadows, balloon selection, corkscrew widget, triangle cursor
Indirect: Indirect Control-Space: indirect touch, virtual interaction surface, levels-of-precision cursor, virtual pad and Indirect Proxy Techniques: world in miniature, Voodoo Dolls and Indirect Widget Technique: 3D widgets, virtual sphere, arcball.
Bimanual
Hybrid
Selection: specifying one of more objects from a set.
Menu Leap Motion
Goals of selection: indicate action on object, Query object, Make object active, Travel to object location, Set up manipulation
Selection performance: variables affecting user performance, Object distance from user, Object (visual) size, Density of objects in area, Occluders